08:07:22:414NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__117:MoveNext()
08:07:22:482NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__117:MoveNext()
08:07:22:484NoneAmplitude.Framework version 2.5.16+496d0d3f13.
Amplitude.Framework.Application:OnApplicationStarting()
08:07:22:484NoneStarting the application, version is V1.01.0034-S10, RELEASE (64-bit Standalone, build: 163265)...
Amplitude.Framework.Application:OnApplicationStarting()
08:07:22:484NoneMultiplayer cross-compatibility version is 34756d97f5febd78125233b777845947.
Amplitude.Mercury.Application:OnApplicationStarting()
08:07:22:508NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
08:07:22:519NoneLoading registry file 'A:/EpicGames Library/HumanKind/HUMANKIND/Registry.xml'...
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:563NoneRegistry file 'C:\Users\Butters\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:583NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/EGS (Platform).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
08:07:22:804NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
08:07:22:808NoneAssetBundle loading: file not found (path: AssetBundles\InstancingAndFx\instancingandfx.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:808NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:809NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Shared\mercury.data.shared.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:809NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:810NoneAssetDatabase.Load Default|GraphicsFont|FxLowLevel|FxData|UILowLevel|UIData|Avatar|Terrain|Unit|Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
08:07:22:810NoneAssetBundle loading: file not found (path: AssetBundles\Automation\automation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:810NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\FxArtist.Heavy\fxartist.heavy.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\FxArtist.Light\fxartist.light.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\LevelBuildComposition\levelbuildcomposition.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\LevelBuildElements.Heavy\levelbuildelements.heavy.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\LevelBuildElements.Light\levelbuildelements.light.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Audio\mercury.data.audio.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\LipsyncData\lipsyncdata.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Avatars\mercury.data.avatars.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.AvatarsAnimation\mercury.data.avatarsanimation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Customizations\mercury.data.customizations.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.MecanimEvent\mercury.data.mecanimevent.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Production.UI\mercury.data.production.ui.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.UI\mercury.data.ui.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:811NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.UI.Update\mercury.data.ui.update.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:811NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:812NoneAssetBundle loading: file not found (path: AssetBundles\Mercury.Data.Units\mercury.data.units.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:812NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:812NoneAssetBundle loading: file not found (path: AssetBundles\OutgameViews\outgameviews.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:22:812NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:817NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:819NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:823NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:831NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:836NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:875NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:22:886NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
08:07:22:919NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...
Amplitude.Framework.Application+d__98:MoveNext()
08:07:23:024None[EGS] EGS initialization
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__22:MoveNext()
08:07:23:030Noneusing Credentials, Type = ExchangeCode, Id = , Token = eda83eba30a64d17966ddb66c29e8251
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__25:MoveNext()
08:07:23:048None[EGS] [LogEOSOverlay] [Verbose] Tick thread starting...
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:048None[EGS] [LogEOS] [Verbose] Large tick time detected 4.3517
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:050None[EGS] [LogEOS] [Info] Updating Platform SDK Config, Time: 4.351669
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:252None[EGS] [LogEOS] [Info] SDK Config Platform Update Request Successful, Time: 4.554784
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Info] Start Session (User: ...)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: SDKOverlayComponent.Init
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.OverlayLoaded
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.ObserveBrowserStatus
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.RegisterKeyListener
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.GraphicsDeviceCreated
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.GraphicsDeviceCreated
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.OverlayInitialized
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.LaunchRenderProcess
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.RegisterJSBindings
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.SwapChainCreated
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:253None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:254None[EGS] [LogEOSAnalytics] [Warning] EOS SDK Analytics disabled for route [1].
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:255None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 4.556871
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:255None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.RegisterJSBindings
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:307None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:308None[EGS] [LogEOSConnect] [Verbose] ConnectClientAuthTask Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:308None[EGS] [LogEOSAnalytics] [Info] Start Session (User: ...)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:351None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:351None[EGS] [LogEOS] [Info] SDK Config Product Update Request Successful, Time: 4.656859
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:353None[EGS] [LogEOS] [Info] SDK Config Data - Watermark: 1569987376
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:353None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 4.656859, Update Interval: 356.237061
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:446None[EGS] [LogEOS] [Warning] Error response received from backend. ServiceName=[OAuth], OperationName=[TokenGrant], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:446None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:446None[EGS] [LogEOSAuth] [Verbose] UserAuth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:446None[EGS] [LogEOSAuth] [Info] login failed: 1014
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:447None[EGS] [LogEOSAuth] [Info] Exchange code login failed because scope consent is required
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:447None[EGS] [LogEOSAuth] [Info] Unable to continue polled exchange code login because input exchange code is empty
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:452None[EGS] Auth Login failed : AuthExchangeCodeNotFound
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnAuthLogin(System.Reflection.MonoParameterInfo) Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnAuthLogin(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Auth.AuthInterface:OnLoginCallbackInternalImplementation(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Bindings:EOS_Platform_Tick(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Platform.PlatformInterface:Tick() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__25:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:545None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:556None[EGS] CopyUserAuthToken : InvalidParameters
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__26:MoveNext() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+ d__26:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:566None[EGS] [LogEOSEcom] [Error] Invalid parameter EOS_Ecom_QueryOffersOptions.LocalUserId reason: must be the ID for a logged in user
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:23:567None[EGS] QueryOffers failed with result : InvalidUser
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnQueryOffers(System.Reflection.MonoParameterInfo) Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnQueryOffers(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Ecom.EcomInterface:OnQueryOffersCallbackInternalImplementation(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Bindings:EOS_Ecom_QueryOffers(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Epic.OnlineServices.Ecom.EcomInterface:QueryOffers(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:InitializeDownloadableContent() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__22:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:571NoneUsing digital distribution client: [EGSClient] (Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient)
Amplitude.Framework.Application+d__105:MoveNext()
08:07:23:576None[EGS] GetUserIdentifier failed with result NotFound.
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetUserIdentifier() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetUserIdentifier() Amplitude.Framework.Application+d__105:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:576None[EGS] GetUserName failed with result NotFound.
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetUserName() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetUserName() Amplitude.Framework.Application+d__105:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:576None[EGS] GetCurrentGameLanguage failed with result NotFound.
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetCurrentGameLanguage() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:GetCurrentGameLanguage() Amplitude.Framework.Application+d__105:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:23:584NoneUsing digital distribution credentials: '', 0x0000000000000000, EGS.
Amplitude.Framework.Application+d__105:MoveNext()
08:07:23:584NoneUsing digital distribution current game language: 'en-US'.
Amplitude.Framework.Application+d__105:MoveNext()
08:07:23:585NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
08:07:23:586NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
08:07:23:767NoneSimulation: Entity contract count: 37 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
08:07:23:809NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
08:07:23:834NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
08:07:23:843NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
08:07:24:197NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
08:07:24:198NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
08:07:24:201NoneRequested asset is not found. Guid: 'b8c55e007cdf0ee499488789e3dcd4e1' Type: 'Amplitude.Wwise.Audio.AudioStateHandle'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Wwise.Audio.AudioStateHandleReference:Synchronize() Amplitude.Wwise.Audio.AudioStateHandleReference:get_Value() Amplitude.Mercury.Audio.MercuryAudioModule+d__39:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:204NoneObject reference not set to an instance of an object
Amplitude.Wwise.Audio.AudioManager:SetState(System.Reflection.MonoParameterInfo) Amplitude.Wwise.Audio.AudioManager:SetState(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Audio.MercuryAudioModule+d__39:MoveNext() Amplitude.Coroutine:Run()
08:07:24:205NoneCalling Application.Quit() now...
Amplitude.Framework.Application:ExceptionHandler(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:206NoneShutting down...
Amplitude.Framework.Application+d__101:MoveNext()
08:07:24:209NoneRequested asset is not found. Guid: '6fca8ceea81906644833f3f06348f805' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:209NoneFailed to load mouse cursor (name: 'Default', image: 6fca8ceea81906644833f3f06348f805).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneRequested asset is not found. Guid: 'eeb12f05b71c21d46b2e6d337c57cb74' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneFailed to load mouse cursor (name: 'Loading', image: eeb12f05b71c21d46b2e6d337c57cb74).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneRequested asset is not found. Guid: 'd5456e76da1530d428450fb15314a9b3' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneFailed to load mouse cursor (name: 'Movie', image: d5456e76da1530d428450fb15314a9b3).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneRequested asset is not found. Guid: 'a93d52dc711519242bd9e16e763da175' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:210NoneFailed to load mouse cursor (name: 'Overlay', image: a93d52dc711519242bd9e16e763da175).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:211NoneRequested asset is not found. Guid: '6a13180696ba5254b8a627c7f9798d37' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:211NoneFailed to load mouse cursor (name: 'GodMode', image: 6a13180696ba5254b8a627c7f9798d37).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:211NoneRequested asset is not found. Guid: '3cd5da023ca991047a58cf583ade0101' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:211NoneFailed to load mouse cursor (name: 'Forbidden', image: 3cd5da023ca991047a58cf583ade0101).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:211NoneRequested asset is not found. Guid: 'ae2f32054e8350041b561a13298ccb93' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneFailed to load mouse cursor (name: 'Attack', image: ae2f32054e8350041b561a13298ccb93).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneRequested asset is not found. Guid: 'fd46e150028ae30429020f88a866a3f3' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneFailed to load mouse cursor (name: 'Move', image: fd46e150028ae30429020f88a866a3f3).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneRequested asset is not found. Guid: 'f340c5a0e671f6a4798d00e2ad8f0de9' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneFailed to load mouse cursor (name: 'RangeAttack', image: f340c5a0e671f6a4798d00e2ad8f0de9).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:212NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneFailed to load mouse cursor (name: 'SimulationEntityPickingMode', image: 75ce9755611a1844f9fe72abab232bad).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneRequested asset is not found. Guid: 'bc4a8fa3a9f000a4e8282eddc2a3c7d0' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneFailed to load mouse cursor (name: 'BattleWait', image: bc4a8fa3a9f000a4e8282eddc2a3c7d0).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneRequested asset is not found. Guid: '51cdff9279d28774e8f02941f0805e73' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneFailed to load mouse cursor (name: 'BattleForbidden', image: 51cdff9279d28774e8f02941f0805e73).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:213NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:214NoneFailed to load mouse cursor (name: 'EditorCursor', image: 75ce9755611a1844f9fe72abab232bad).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:214NoneRequested asset is not found. Guid: '8a8ad9f5843ee1348ba2860705ae8850' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:214NoneFailed to load mouse cursor (name: 'DraggableUIElementHovered', image: 8a8ad9f5843ee1348ba2860705ae8850).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:214NoneRequested asset is not found. Guid: 'ee0e566c8ec66c7498794a52fe4764a6' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.MonoParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:214NoneFailed to load mouse cursor (name: 'DraggingUIElement', image: ee0e566c8ec66c7498794a52fe4764a6).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:237NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
08:07:24:237None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
08:07:24:244NoneAssetBundle loading: file not found (path: AssetBundles\MercuryDatabases.AvatarPresentation\mercurydatabases.avatarpresentation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:24:244NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:245None[AssetBundle] Unable to find AssetBundle (path: AssetBundles\MercuryDatabases.AvatarPresentation\mercurydatabases.avatarpresentation.assetbundle)!
Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+d__12:MoveNext() Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+ d__12:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:249NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
08:07:24:251None[EGS] DoBindServices EGSDigitalDistributionClient
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__96:MoveNext()
08:07:24:251None[EGS] CopyUserAuthToken : InvalidParameters
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__26:MoveNext() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+ d__26:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Application+ d__106:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:251NoneObject reference not set to an instance of an object
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__94:MoveNext() Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+ d__94:MoveNext() Amplitude.Coroutine:Run()
08:07:24:251NoneCalling Application.Quit() now...
Amplitude.Framework.Application:ExceptionHandler(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:275NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
08:07:24:310NoneScanned 124 assemblies in 34 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
08:07:24:311NoneRequested asset is not found. Guid: 'a83b15a07202396438139d1f4cd48c8d' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:311NoneRequested asset is not found. Guid: 'fff25d51de431c44da86625a6f311935' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:311NoneRequested asset is not found. Guid: 'e2c4250bca1fd184f82cd33cacdfe0aa' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:311NoneRequested asset is not found. Guid: '085890dfdc51f6648a8fdc605594fc6b' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:311NoneIn RubikLight there is no Normal font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneIn RubikLight there is no Italic font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312NoneIn RubikLight there is no Bold font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312NoneIn RubikLight there is no Bold font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312UI Steam[UI] Issue while loading default font family
Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneRequested asset is not found. Guid: 'ee60ae4ca0a1e214a87e5667e6d59d24' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneRequested asset is not found. Guid: '109e4f0ab9c4b0640ac2e62cfebdf256' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneRequested asset is not found. Guid: 'ee60ae4ca0a1e214a87e5667e6d59d24' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneRequested asset is not found. Guid: '109e4f0ab9c4b0640ac2e62cfebdf256' Type: 'Amplitude.Graphics.Text.FontAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneIn NotoSansCJK there is no Normal font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssets() Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneIn NotoSansCJK there is no Italic font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312NoneIn NotoSansCJK there is no Bold font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312NoneIn NotoSansCJK there is no Bold font defined
Amplitude.Graphics.Text.FontFamily:LoadAssets()
08:07:24:312UI Steam[UI] Issue while loading fallback font family
Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312NoneRequested asset is not found. Guid: 'a2985571d0cecf049948e8e04639869f' Type: 'Amplitude.UI.UIMaterialCollection'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:312UI Steam[UI] Unable to load materialCollection 'a2985571d0cecf049948e8e04639869f'.
Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
08:07:24:331UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:24:447NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8
Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8
Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8
Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:447NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8
Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:get_Instance() Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.MonoParameterInfo) Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved() Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies() Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies() Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Graphics.LoadableBehaviour:LoadIFN() Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()
08:07:24:449UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:24:468NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
08:07:24:468None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
08:07:24:469NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
08:07:24:470NoneAssetBundle loading: file not found (path: AssetBundles\en-US-Localization\en-us-localization.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
08:07:24:470NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:470None[AssetBundle] Unable to find AssetBundle (path: AssetBundles\en-US-Localization\en-us-localization.assetbundle)!
Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+ d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:471NoneObject reference not set to an instance of an object
Amplitude.Framework.Localization.LocalizationManager:ApplyOverrideCollection(System.Reflection.MonoParameterInfo) Amplitude.Framework.Localization.LocalizationManager:ApplyOverrideCollection(System.Reflection.MonoParameterInfo) Amplitude.Framework.Localization.LocalizationManager:SetLocalizationOverride(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext() Amplitude.Coroutine:Run()
08:07:24:471NoneCalling Application.Quit() now...
Amplitude.Framework.Application:ExceptionHandler(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:474NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
08:07:24:474NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
08:07:24:479NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
08:07:24:481NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
08:07:24:481NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
08:07:24:491None[EGS] Logout failed : InvalidUser
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnLogout(System.Reflection.MonoParameterInfo) Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient:OnLogout(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Auth.AuthInterface:OnLogoutCallbackInternalImplementation(System.Reflection.MonoParameterInfo) Epic.OnlineServices.Bindings:EOS_Auth_Logout(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Epic.OnlineServices.Auth.AuthInterface:Logout(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
08:07:24:500None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EjectInstance
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:24:557None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__22_0(System.Reflection.MonoParameterInfo)
08:07:25:096None[EGS] Shutdown EGS : Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+d__21:MoveNext()
08:07:25:096NoneShutdown complete.
Amplitude.Framework.Application+d__101:MoveNext()
08:07:25:213UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:215UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:215UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:215UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:215UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:215UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:216UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:219UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:219UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:223UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:223UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:223UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:223UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:226UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:226UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:227UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:228UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:229UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:229UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:229UI SteamObject reference not set to an instance of an object
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:LoadMaterials() Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:229UI SteamAttempted to divide by zero.
Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIMaterialCollection:ResolveMaterial(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:ResolveMaterial() Amplitude.UI.Renderers.UILabel:Load() Amplitude.UI.UIBehaviour:DoLoad()
08:07:25:238UI Steam[UI] Resolution initialized to 1920x1080
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
08:07:25:301UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:FindTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:GetTextureInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:RequestAsset() Amplitude.UI.Renderers.UIImage:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo) Amplitude.Mercury.LoadingScreen:Lock(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application+d__55:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application:OnApplicationQuit()
08:07:25:302NoneRequested asset is not found. Guid: 'dcd92d053b27adc4d97b97e345d65460' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:FindTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:GetTextureInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:RequestAsset() Amplitude.UI.Renderers.UIImage:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo) Amplitude.Mercury.LoadingScreen:Lock(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application+d__55:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application:OnApplicationQuit()
08:07:25:302UI Steam[UI] Falling back to whiteTexture for the fallback texture.
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:FindTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:GetTextureInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:RequestAsset() Amplitude.UI.Renderers.UIImage:OnTransformVisibleGloballyChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo) Amplitude.Mercury.LoadingScreen:Lock(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application+d__55:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Application:OnApplicationQuit()